Mega Man X 32-Base Engine

The  is a game engine created by Mario Obsessed for Mega Man X projects, more specifically the 32-bit era games (4, 5 & 6). The engine is designed to be a simple base for game development, featuring a playable X and Zero with built-in weapon, item, collision, boss, menu, etc. functionality, albeit with limited assets from the official games, typically featuring basic test enemies and bosses.